Bubblebound is a roguelike created during the GGJ Tallinn 20(twenty-five), where you place bubbles, and pop them for points!

  • Drag bubbles onto your board
  • Pop them to score points
  • Reach the goal to progress to the next round
  • Buy new bubbles to place on your board

Known Issues:

  • Instructions need improvement
  • You can’t see your inventory when buying bubbles
  • No way to delete bubbles



StatusReleased
PlatformsHTML5
Rating
Rated 4.9 out of 5 stars
(7 total ratings)
AuthorsMister Morris, Tyler Ray Games
Made withUnity, Aseprite
Tags2D, Roguelike
Average sessionAbout a half-hour

Comments

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cool! i did stage 27 with 3 line of big unbreakable red, one line of 400 blue and one line of extra ball at the top !

The game is cool but just when I started to get into the flow of things and had a good run going my ball got stuck on an unbreakable that I had(2nd row from the bottom, far right) and I had to refresh to restart.

Aw that sucks! We'll try to patch that out soon :)

Interesting touch to the peggle genre, I like the system and art style to keep it simple focusing on the gameplay.  Additionally the buying mechanics makes it better as you can make the world as you wish for it to be and control it, so only thing you need to do is master it and become the best :) 

(+2)

It's a very nice game, and I spent about an hour playing it. It is, in my opinion, the true winner of the game jam! Also good itch,io page, nice work guys!

(+1)

Great aesthetic, cool idea, the Morris brothers are super skilled at their craft.

Two pieces of feedback:
1. I would find the UI to be more comfortable if I were able to swap the bubbles' positions by clicking and dragging one bubble to another's location. Same goes for bubbles in the player's inventory
2. Some kind of visual flair or instruction around the "ready" button when all bubbles have been placed could improve clarity. Not vital but I've come to expect these sort of UI elements in turn-based roguelikes