Bubblebound
Bubblebound is a roguelike created during the GGJ Tallinn 20(twenty-five), where you place bubbles, and pop them for points!
- Drag bubbles onto your board
- Pop them to score points
- Reach the goal to progress to the next round
- Buy new bubbles to place on your board
Known Issues:
- Instructions need improvement
- You can’t see your inventory when buying bubbles
- No way to delete bubbles
Updated | 1 day ago |
Published | 3 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Authors | Mister Morris, Tyler Ray Games |
Made with | Unity, Aseprite |
Tags | 2D, Roguelike |
Average session | About a half-hour |
Comments
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Interesting touch to the peggle genre, I like the system and art style to keep it simple focusing on the gameplay. Additionally the buying mechanics makes it better as you can make the world as you wish for it to be and control it, so only thing you need to do is master it and become the best :)
It's a very nice game, and I spent about an hour playing it. It is, in my opinion, the true winner of the game jam! Also good itch,io page, nice work guys!
Great aesthetic, cool idea, the Morris brothers are super skilled at their craft.
Two pieces of feedback:
1. I would find the UI to be more comfortable if I were able to swap the bubbles' positions by clicking and dragging one bubble to another's location. Same goes for bubbles in the player's inventory
2. Some kind of visual flair or instruction around the "ready" button when all bubbles have been placed could improve clarity. Not vital but I've come to expect these sort of UI elements in turn-based roguelikes